Interactive and generative systems in collaboration with artists and brands, from concept development to interaction design, software development and hardware prototyping.

An RFID check-in system for the Hermès' Flamingo Party in Miami.

role
Interaction Design and Development
client
Hermès / Mash Studio / See-Through Labs
tools
Node.js, Android apps (Cordova), Arduino (with RFID, Bluetooth, LED strip)

A modular musical instrument for Little Dragon to perform at the New Museum.

role
Music interaction design
Software development
client
Samsung
tools
Android apps (Cordova),
Midi bridge (Node.js),
Ableton Live

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A generative, sound-reactive, interactive cover for Juan Campodónico's solo project CAMPO

role
Concept
Design
Development
tools
Three.js, HTML, CSS

A site-specific version of installation Strings for Google's Adwords Performance Forum at Half Moon Bay, California.

role
Concept
Software development
Hardware development
client
Google
tools
Processing
Arduino

project website

One of many collaborators in CLOUDS, an interactive documentary that presents a conversation among 40 artists, designers, and hackers who use code, and collaborate on open source tool kits. I prototyped and helped design the secondary screen experience for the Sundance screening.

role
Interface design and development
tools
Javascript (paper.js, three.js)

project website

One of many collaborators in Daniel Shiffman's The Nature of Code, a book about the programming strategies and techniques behind computer simulations of natural systems using Processing. I helped integrate CSS3 features into the system that generated both the print and online versions of the book.

role
Research and development
tools
Javascript, CSS

project website

Book design and generative cover for ITP's thesis project catalog.

role
Concept
Software development
client
ITP at NYU
tools
Processing
InDesign